da Vinci's Room#ad - 2-4 players ages 6-12: a variety of questions makes this game versatile for a larger age group. Simple to play: 2-4 players take turns building each color pile. More thought provoking questions can be added or removed for easier or tougher gameplay.
Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Based on the abcd model of cognitive behavioral therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
Tackling 5 emotions: the game works through 5 strong emotions - anger, worry, sadness, fear and jealousy.
Players answer question prompts about different emotions and situations as they play the cards. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers. For parents and professionals: teachers can play don't go bananas with small groups of kids in the classroom or parents can play with their kids at home. Helping build social skills along with working on emotions.
Bananagrams#ad - Makes a great gift – bananagrams will make a thoughtful gift for your friend or family member. Great for travel – bananagrams comes in a fun banana-shaped case.
This anagram game that will drive you bananas. This game doesn’t take much space like other board games and brings tons of fun while traveling. Teach your kids how to spell words and have fun at the same time.
Entertaining and educational – while this game is easy to play, Bananagrams is also educational. Perfect for anyone 7 years and up. 1-8 players. It is perfect for both, boys and girls. Please note – contains small parts, not for children under 3 years. Fun for everyone – gather your family and friends and race against each other to build crossword grids.
THINKPSYCH#ad - Players earn more points for keeping a conversation going and being mindful of their body language. Created by professionals - the social skill activities in this game were developed by psychologists with decades of experience.
Curated for meaningful discussions - Kids are full of stories just waiting to be shared. Bridge the gap - chat chains includes 150 engaging questions and topics on conversation cards to help kids, teens, and adults talk. Chat chains is a great ice breaker game because it has stimulating and interesting questions to get the ball rolling.
This card game encourages conversations that help players get to know each other better. Topics were carefully chosen so players of all ages enjoy family card games night! Help develop social skills - teach kids how to express their feelings and to listen.
Unlike other conversation games, four gameplay variations keep things fun! Break the ice - choosing conversation topics can be tricky, whether you're talking to a child, teen, or adult. We love using therapy games for kids to facilitate social emotional learning at home, school, and in counseling! .
Lupash Games#ad - Build self-confidence by Practicing Emotional Regulation and Positive Activities. Educational tool for emotional Skills Development, Practice Social Awareness, Communication and Self-Control.
Perfect chart for learning with Parents, Teachers, Therapist and Counselors. Quality materials with laminated Pages, Colorful Visual Faces for a Fun Learning Experience. Behavior book for Toddlers and Kids.
Behind The Anger#ad - Our fun social skillsÕ anger Management game teaches kids the socially appropriate and healthy ways to deal with and express anger. Created by a therapist Ð behind the anger was designed by an expert family therapist. This fun and fast-paced anger relief card game for kids is also great for parents, psycho therapists, school counselors, psychologists, therapists, educators, and anyone who wants to learn healthy ways to express anger.
It is not the emotion in itself that is a problem, but the way in which individuals deal with and express their anger is what makes the difference. Behind the anger card game helps children develop the skills to identify the emotions hidden behind their anger and learn ways to positively deal with their emotions.
This anger control game creates a great bonding experience between parents and child. Deal with anger positively Ð anger is an emotion that everyone has, culture, regardless to age, socio-economic background.
Simple & fun anger management game Ð parents can play this simple and enjoyable game with their children, so they can work through their anger issues together. Anger control for kids Ð a fun and therapeutic approach for kids of all ages to learn how to deal with and express their anger in a non violent way. Behind the anger game teaches skills that have long life lasting impact and creates a positive outcome that will remain long after the game is played. Long-lasting effects Ð kids, teens, and even adults can benefit from what our Anger Control game will teach.
#adSensational Learners#ad - 280 scenarios to help kids explore and talk about feelings! 260 regulation strategies to help kids manage their feelings in socially appropriate ways! 24 movement cards to keep kids engage! Illustrated Booklet that introduces seven different kids with seven different feelings! .
ARTAGIA#ad - Experiment game: play with or compete against players by applying mindfulness to body awareness through yoga, meditation, observation and experiments. Ideal for children ages 4-7. Versatile and great value. Guess game: personal questions put your knowledge to the test on how well you know each other.
Super fun classroom game but can be played at home as a family. Ideal for ages 8-17. Great gift idea for the holidays! Perfect for counseling, but also guaranteed to make a family night a success! Valuable additional to classroom games collection or counseling games arsenal.
3 games in 1, fun competitions, understand emotions, improve concentration and memory! Educational yet fun, yoga and meditations exercises, questions and rituals Learn fun facts, something for everyone!. Learn mindfulness rituals, fun facts, understand emotions and social skills.
Ideal for ages 5-17. Connect game: develop a deeper connection between adults and adolescents through self reflection. For a price of one you get three games in one box! 150 cards in a travel size box, camps, easy to take on trips with you. These mindfulness cards are ideal for home, schools, makes great play therapy toys, or group therapy and comes with a fun sticker reward system. Could be used daily before bed or in a therapy or classroom setting.
Thought-Spot#ad - Used in homes, adversity, and therapy. Practice perspective-taking skills. 8. Build empathy and responsibility. Promotes perseverance: supports the development of positive outlook and encourages the maintenance of effort and interest despite failure, schools, and plateaus in progress.
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