#adWellness Reproductions & Publishing#ad - May be used in conjunction with 101 Positive Memory Activities book. 18 & up. Cards help introduce or expand your positive thinking groups. Aims to retrieve specific positive memories from the past using open-ended questions.
#adWellness Reproductions & Publishing#ad - Engaging and educational! Includes laminated cards, calling cards, reproducible handouts, chips, and instructions. Recommended for ages 12-18, Up to 16 Players. Explore what to look for in a healthy relationship, red flags, obstacles to a healthy relationship, green flags, and skills to building a healthy relationship.
#adWellness Reproductions & Publishing#ad - Improves social skills by focusing on five important areas: positive and negative characteristics, verbal and nonverbal communication, getting along, and common interests. Game has 16 laminated bingo cards, facilitator’s instruction sheet, 75 calling cards, and reproducible handouts. For Adults.
#adWellness Reproductions & Publishing#ad - Includes reproducible handouts meant to be used in clinics and classrooms. Recommended for ages 12-18, Up to 16 Players. This game focuses on these five important areas: positive and negative characteristics, verbal and nonverbal communication, getting along, and common interests.
Social skills Bingo combines learning with active group participation. Players learn what strengths contribute to effective social skills, nonverbal and verbal communication techniques, obstacles to effective social skills, getting along with others and more.
#adWellness Reproductions & Publishing#ad - Interactive cards work in conjunction with book to help participants think and communicate. Learn self-sufficient survival skills in a group setting. Topics include anger management, Stress, Assertion, Self-Esteem, Sobriety, Problem Solving, and more.
#adWellness Reproductions & Publishing#ad - Cards contain 72 open-ended questions designed to introduce the skills needed to cope more effectively. Great tool to facilitate discussion. Suitable for ages 12-Adult.
#adWellness Reproductions & Publishing#ad - This card game is designed to facilitate discussions and development of anger management skills. Instructions include alternatives for game use of cards and process questions.
Wellness Reproductions & Publishing#ad - Recommended for ages 13-Adult. Will help participants interact and communicate on relevant topics. This card game is intended for teens through adults with any emotional and/or substance abuse issues.
Wellness Reproductions & Publishing#ad - These cards are based on the activities in the book Strategies for Anger Management by Kerry Moles, CSW, and can be used alone or in conjunction with the book. Contents: 72 Cards, Instructions. This card game is designed to facilitate groups or individual sessions aimed at developing skills for anger management and conflict resolution.
#adWellness Reproductions & Publishing#ad - They are a versatile tool that can be creatively adapted to meet a variety of populations, groups, and settings. These flashcards are designed to enhance emotion identification and awareness programming for both youth and adults.
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