#adMMP Multiman ASL Advanced Squad Leader#ad - 2min/turn, 40m/hex. Includes step-reducing Japanese infantry, simplified rules for Banzai, new terrain, concealment & close combat. Focuses on warfare in the jungles & on the atolls of the Pacific, with the tactics that were radically different than in Europe.
Includes 3 maps m, o, 2 countersheets of Japanese & US Marines, N, 8 scenarios. Complete game no additional modules needed to play designed to introduce ASL fans to the game system as well as the unique characteristics of combat on islands in the Pacific during World War II.
#adMMP Multi-Man Productions#ad - Includes 2 maps, 3 countersheets. Covers the campaign for atlanta during the spring & summer of 1864 as the Union armies attempt to bulldoze their way into this pivotal Confederate city. Uses an updated version of the series rules now standard for future reprints.
Scenarios span everything from single-day battles to multi-month campaigning. 10th game in the great battles of the American Civil War GCACW game series. Maps can be linked to Battle Above the Clouds. 1 day/turn.
#adMMP Multi-Man Publications#ad - 13 scenarios, 5 of which use only 1 of the 3 maps included; 2 scenarios use 2 maps. Uses the operation Combat System as its basis. 2nd edition update of this relatively simple & fast-moving game of the war in Korea during the first year of the war, 1950-51. Includes 1120 counters.
MMP#ad - Includes campaigns previously published as here come the rebels 1862 Antietam Campaign, Roads to Gettysburg 1863 Gettysburg Campaign, and Rebels in the WHitehouse 1864 raid on Washington DC. 2 scenarios required a map from Stonewall Jackson's Way II to play; that game is out of print currently.
Includes 4 maps revised to current series terrain standards, 4 countersheets, and a total of 23 scenarios. Combination, update and reprint of 3 games in the Great Battles of the American Civil War GBACW games series, now in a single package.
#adMMP Multi-Man Publications#ad - Relatively simple & fast playing, with a play time of about 3 hours per game. Board game using the storm over arnhem/storm over stalingrad game system to model the pivotal battle for Dien Bien Phu during that marked the end of the French colonial war in Vietnam, 1954.
Uses an area-move system adapted to the unique elements of this battle as the Viet Minh besiege the best of the French forces in Vietnam at an isolated valley in Laos. Includes 1. 5 countersheets & 55 cards depicting events & weapons impacting the campaign.
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